Lionheart kings crusade pc game review


















As a result, you're given advice by all four factions before every battle. You have to choose one faction's suggested course of action, such as where to deploy your siege weapons, what your first target should be after breaking into a city, and so forth.

Of course, this means that you end up pleasing one group while angering the other three. Cozying up to a faction comes with rewards, at least.

Sucking up to the French king, for instance, gets you chevaliers, while making nice with the pope makes it easier to recruit units across the board. This feature also boosts replay value because you can run through the campaign the first time as a French toady, the second as a bootlicker to the Templars, and so forth.

Each route you take offers different army bonuses, which lets you take alternative tactical approaches to battles. On the other side of the scimitar, the Saracens go into battle presenting a united front. Instead of fooling with messy factional strife, you upgrade their armies courtesy of a tech tree with unit upgrades, special leadership feats, and more general pluses like being able to loot for fun and profit.

All in all, both options do a great job of giving the campaigns flavor while not going so overboard that you feel like you've been hit around the head with a history textbook. Expect to see dozens rather than hundreds of soldiers onscreen. Multiplayer feels tacked on. All you can do is take on another player in a head-to-head engagement either under domination rules or in an attacker-versus-defender game where one player tries to wipe out an enemy just attempting to hold on until the timer expires.

Each foe gets a set amount of cash with which to build and outfit an army, and then you go at it. No muss, no fuss, no real interest. Some sort of more adventurous mode with a competitive campaign is needed here to spice things up because in its current form, the multiplayer just isn't worth trying. Only one serious issue here gets in the way of all the crusading fun--a crash bug that takes down your armies even more effectively than Richard or Saladin. Some people on various forums have experienced technical difficulties, but since the only thing I've had trouble with is an occasional crash which happens with most of my games from time to time I won't really go into it.

To summarize: Good graphics, or at least very passable. Good sound, or at least very passable. Quests and factions add a fun layer to the game.

Some people have technical trouble. All in all, I would say this game is a I am rating it a 10 to counteract the ignorant review from rwh1, who states the game is fun and the gives it a zero. This game is worth picking up if you have the money or it pops up on sale which it does frequently on steam.

I really like playing strategy games, especially the historical ones. Among these, the king's crusade offers you a historical campaign mixed I really like playing strategy games, especially the historical ones. Among these, the king's crusade offers you a historical campaign mixed with deep strategical elements, awesome visuals and so much fun. I really enjoyed playing it while having fun of tactical deepness and experiencing historical atmosphere.

I sumitted a review back on August 30th, but didn't set my score correctly. I meant to give it a 7. Overall I liked the game play but felt it I sumitted a review back on August 30th, but didn't set my score correctly.

Overall I liked the game play but felt it deserved to lose some points because at higher graphics settings med - high the game frequently crashes at the end of battles before the user is given a chance to save their progress.

Still, on the lower graphics settings, the battles and game play are fun and the game is mostly stable. Well designed, technically proficient, but very boring after Total War But for all its faults it's well done … Expand.

I looked over at the Critics Review and I honestly had to question if they and I were playing the same game. My consensus is that flashy I looked over at the Critics Review and I honestly had to question if they and I were playing the same game. My consensus is that flashy graphics automatically give you a 7 on most of these sites and the rest is just jelly on the burnt toast. The game is real time strategy with tactical unit based combat Unfortunately it doesn't rip enough off Total War to be a good game, however because it fits so closely in their genre it will ceaselessly be compared to a vastly better game, even though Medieval 2 was their weakest title in the series.

It adds RPG elements which allow you to customize your units King Arthur style but these don't really add anything to the game as you will only choose the attack or armour bonuses. Your units are unbalanced and cumbersome, their strength ranges from almost indestructible to absolutely worthless. The campaign missions become repetitive and disconnected, they are historically accurate And some of these fantasy units are so overpowered that they throw any sense of balance out the portcullis.

A lesson learned for Neocore games, people will tolerate unbalanced gameplay as long as it is based in realism, but when it's complete fantasy it ruins gameplay.

The economy is non-existent, inventory is restrictive, and factions are uninteresting and offer token rewards. As a matter of fact factions are absent on the game map aside from the Saracens, so think of what little political intrigue there was in Medieval 2 and multiply it by 0.

The selling point of this game is the graphics, which on medium to lower systems will look terrible anyways, besides a game should never try to sell itself based on graphics alone, that's why we have movies.

If you're looking for more Total War experience in new and different settings there are literally hundreds of user made Mods out there. It's difficult to tell how widespread the issue is, but I can say I've loaded the game on multiple machines at this point, all fully updated, and been unable to advance past the first mission of the Crusader campaign due to a consistently occurring crash. The machines have different hardware configurations, are all newly built within the last year and running Windows 7.

The Saracen campaign is still playable, though it's also a more advanced campaign that new players should not really be jumping into right away. But still, that's only half the game. The occasional crash is a relatively common occurrence with PC games, but to charge people money for a product in such a poor state as this isn't acceptable.

It's really too bad because otherwise this is a solid game. Outside of the campaigns there are multiplayer and single-player scenario missions to play through where you can customize an army, pick a map, and then send them at each other in kill everything or capture point modes. While these can be fun a few times, the experience loses its appeal more swiftly without the campaign's progressive unlock structure. There's also practically nobody playing online right now, meaning if you don't have a friend with a copy of the game, good luck getting something started.

Verdict If you like the Total War series' real-time battles and were never a big fan of Civilization-style empire management, then Neocore's Lionheart: Kings' Crusade is built for you.

It offers two campaigns set within the period of the Third Crusade with plenty of content and a welcome degree of mission variety to keep the action from getting too stale. The fun of the tactical conflicts and persistent upgrade systems is unfortunately affected by consistent crash issues, including a regularly occurring one that could lock out the Crusader campaign entirely. With quality visuals and sound to complement the entertaining gameplay, it's really too bad this title was put up for sale without proper testing.

After it's patched up it could very well be worth a look, but right now it's a hard game to recommend. Was this article informative? YES NO. In This Article. After winning the battle and successfully claiming the region the tactical thinking doesn't stop because each region you conquer has between one and four choices — representing the factions in the game: The French King, The Holy Roman Empire, The Templars and The Papal Court.

By choosing a faction's battle plan, you gain fame with that faction. Increasing fame with factions unlocks new units, rewards and special abilities so it is very much worth bearing your choices in mind when you want to enhance the strength of your army, thus making you think strategically outside of battle to ensure that you are strong enough to win.

Besides the thrilling campaign the game offers there is also 'Skirmish' mode where you are able to create and play out your own battle scenarios, be that an open Field massacre, or a tactical siege where the odds are numbered against you. Whatever you decide to do on here, you control it - locations, units and everything.

This is where I found myself most of the time, just being able to play around and make silly battles like an army full of archers against another army full of archers. Including this feature means the player is able to come back to the game a lot with more options, just because of the mere fact that you are able to control the whole thing and do what you wish.

With a game like this and with what the competitors offer, graphics have to be top notch, and this game does not disappoint. Every unit's armour and movement are just crisp, going hand and hand with the beautiful and highly detailed battle scenery, really making it a good playing experience.

This and the thrilling music and sounds of the entire battle just make it all, well, epic! Graphically, Lionheart: King's Crusade, more than stands its ground among other games in this genre. The graphics are sharp, pretty and very functional. With this 'epicness' does come a fail and that is that this game does not support a lot of computers.

It has very precise requirements that need to be met, and I suggest looking up the requirements before any type of purchase is made. Going back to the graphics and sounds, with the all the requirements met, this leads to a very realistic and enticing game. Now, let's get down to the basic game play. On the field, controlling your troops follows tradition step-by-step.



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